- Real-world size
- 1 unit is 1 metre, and a person is 1.8 m tall, so models from different packs sit together at the right size.
- One texture for everything
- Every model uses one material and the same 256 × 256 palette image, across the whole library. A whole scene can share a single material.
- Flat colours
- Each face is one flat colour, with no smoothing. Keep it that way when you import them.
- Placed where you'd expect
- Most models stand on the ground at their origin. Pieces that snap together start from a grid corner, tools and weapons from the hand grip, and hanging things from where they fix to the wall.
- Ready to import
- glTF and FBX in every download, with import notes for Godot 4, Unity and Unreal 5 in the zip.